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2023-04-27Move solution and projects to srcTSR Berry
2023-02-16Clear CPU side data on GPU buffer clears (#4125)gdkchan
* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
2023-01-01chore: Update tests dependencies (#3978)Mary-nyan
* chore: Update tests dependencies * Apply TSR Berry suggestion to add a GC.SuppressFinalize in MemoryBlock.cs * Ensure we wait for the test thread to be dead on PartialUnmap * Use platform attribute for os specific tests * Make P/Invoke methods private * Downgrade NUnit3TestAdapter to 4.1.0 * test: Disable warning about platform compat for ThreadLocalMap() Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2022-07-29Move partial unmap handler to the native signal handler (#3437)riperiperi
* Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping