| Age | Commit message (Collapse) | Author |
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* Replace unicorn bindings with Nuget package
* Use nameof for ValueSource args
* Remove redundant code from test projects
* Fix wrong values for EmuStart()
Add notes to address this later again
* Improve formatting
* Fix formatting/alignment issues
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* Add Fmax/minv_V & S/Ushl_S Inst.s with Tests. Fix Maxps/d & Minps/d double zero sign handling. Allows better handling of NaNs.
* Optimized EmitSse2VectorIsNaNOpF() for multiple uses per opF.
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* Improve V128
* Use LayoutKind.Sequential instead
* Add As<T>, Get<T> & Set<T>
* Fix CpuTest
* Rename Get<T> & Set<T> to Extract<T> & Insert<T>
* Add XML documentation
* Nit
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* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
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& Ucvtf_Gp_Fixed. (#603)
* Create CpuTestSimdCvt.cs
* Update CpuTestMisc.cs
* Update CpuTestSimdCvt.cs
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update FP Tests. Update Naming Conventions for Tests project. (#489)
* Update SoftFloat.cs
* Update SoftFallback.cs
* Update InstEmitSimdShift.cs
* Update InstEmitSimdCvt.cs
* Update InstEmitSimdArithmetic.cs
* Update CryptoHelper.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
* Update CpuThreadState.cs
* Update OpCodeTable.cs
* Add files via upload
* Nit.
* Remove unused using. Nit.
* Remove unused using. FZ update.
* Nit.
* Remove unused using.
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* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
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* Delete Bits.cs
* Delete Integer.cs
* Delete Instructions.cs
* Delete Pseudocode.cs
* Add files via upload
* Add mnemonic.
* Literals all uppercase.
* Nit.
* Allow FPSR control.
* Allow FPSR control.
* Allow FPSR control.
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* Initial intrinsics support
* Update tests to work with the new Vector128 type and intrinsics
* Drop SSE4.1 requirement
* Fix copy-paste mistake
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AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80)
* Add files via upload
* Update Ryujinx.Tests.csproj
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* add 'ADC 32bit and Overflow' test
* Add WZR/WSP tests
* fix ADC and ADDS
* add ADCS test
* add SBCS test
* indent my code and delete comment
* '/' <- i hate you x)
* remove spacebar char
* remove false tab
* add frintx_S test
* update frintx_S test
* add ASRV test
* fix new line
* fix PR
* fix indent
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* Update CpuTest.cs
* Update CpuTestAlu.cs
* Update CpuTestScalar.cs
* Update CpuTestSimdMove.cs
* Create CpuTestMisc.cs
* Update CpuTest.cs
* Update CpuTestScalar.cs
* Update CpuTest.cs
* Update CpuTestAlu.cs
* Update CpuTestMisc.cs
* Update CpuTestScalar.cs
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