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path: root/Ryujinx.Tests/Cpu/CpuTestAluRs.cs
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2023-04-27Move solution and projects to srcTSR Berry
2023-02-09Replace unicorn bindings with Nuget package (#4378)TSRBerry
* Replace unicorn bindings with Nuget package * Use nameof for ValueSource args * Remove redundant code from test projects * Fix wrong values for EmuStart() Add notes to address this later again * Improve formatting * Fix formatting/alignment issues
2019-08-08Add a new JIT compiler for CPU code (#693)gdkchan
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
2018-11-01Add Flush-to-zero mode (input, output) to FP instructions (slow paths); ↵LDj3SNuD
update FP Tests. Update Naming Conventions for Tests project. (#489) * Update SoftFloat.cs * Update SoftFallback.cs * Update InstEmitSimdShift.cs * Update InstEmitSimdCvt.cs * Update InstEmitSimdArithmetic.cs * Update CryptoHelper.cs * Update CpuTestSimd.cs * Update CpuTestSimdReg.cs * Update CpuThreadState.cs * Update OpCodeTable.cs * Add files via upload * Nit. * Remove unused using. Nit. * Remove unused using. FZ update. * Nit. * Remove unused using.
2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
2018-09-08Remove old Tester, update Tests (some reworks). (#400)LDj3SNuD
* Delete Bits.cs * Delete Integer.cs * Delete Instructions.cs * Delete Pseudocode.cs * Add files via upload * Add mnemonic. * Literals all uppercase. * Nit. * Allow FPSR control. * Allow FPSR control. * Allow FPSR control.
2018-09-01Ryujinx.Tests: Add unicorn to test framework (#389)Merry
* Ryujinx.Tests: Add unicorn to test framework * CpuTestSimdArithmetic: Comment out inaccurate results
2018-08-10Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. ↵LDj3SNuD
Now all saturating methods are on ASoftFallback. (#334) * Update Instructions.cs * Update CpuTestSimd.cs * Update CpuTestSimdReg.cs * Update AOpCodeTable.cs * Update AInstEmitSimdArithmetic.cs * Update AInstEmitSimdHelper.cs * Update ASoftFallback.cs * Update CpuTestAlu.cs * Update CpuTestAluImm.cs * Update CpuTestAluRs.cs * Update CpuTestAluRx.cs * Update CpuTestBfm.cs * Update CpuTestCcmpImm.cs * Update CpuTestCcmpReg.cs * Update CpuTestCsel.cs * Update CpuTestMov.cs * Update CpuTestMul.cs * Update Ryujinx.Tests.csproj * Update Ryujinx.csproj * Update Luea.csproj * Update Ryujinx.ShaderTools.csproj * Address PR feedback (further tested). * Address PR feedback.
2018-06-18Add Cmeq_S, Cmge_S, Cmgt_S, Cmhi_S, Cmhs_S, Cmle_S, Cmlt_S (Reg, Zero) & ↵LDj3SNuD
Cmtst_S compare instructions. Add 22 compare tests (Scalar, Vector). Add Eor_V, Not_V tests. (#171) * Add files via upload * Add files via upload * Delete CpuTestScalar.cs * Update CpuTestSimdArithmetic.cs
2018-05-11Add intrinsics support (#121)gdkchan
* Initial intrinsics support * Update tests to work with the new Vector128 type and intrinsics * Drop SSE4.1 requirement * Fix copy-paste mistake
2018-04-18Add 151 complete tests for 71 base instructions of types: Alu; AluImm; ↵LDj3SNuD
AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80) * Add files via upload * Update Ryujinx.Tests.csproj