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A backup of the Ryujinx master git branch.
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Ryujinx.ShaderTools
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Author
2022-06-01
infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artif...
Mary
2022-04-10
New shader cache implementation (#3194)
gdkchan
2021-11-28
infra: Migrate to .NET 6 (#2829)
Mary
2021-10-12
Rewrite shader decoding stage (#2698)
gdkchan
2021-07-18
shadertools: Prepare for new target Languages and APIs (#2465)
Mary
2021-07-06
Allow shader language and target API to be specified on the shader translator...
gdkchan
2020-11-15
infra: Migrate to .NET 5 (#1694)
Mary
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-08-30
Remove the Ryujinx.Debugger project (#1506)
Mary
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan
2020-05-04
Upgrade projects to C#8 (#1193)
Ac_K
2020-04-22
Update .NET Core to 3.1, and update NuGet Packages (#1121)
Michael Kuklinski
2020-02-06
Render Profiler in GUI (#854)
emmauss
2020-01-09
Fix ShaderTools
gdkchan
2020-01-09
Support texture rectangle targets (non-normalized coords)
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Add shader support for the round mode on the F2F instruction, support mipmaps...
gdk
2020-01-09
Initial work
gdk
2019-10-31
.NET Core 3.0 is here! (#784)
LDj3SNuD
2019-08-08
Add a new JIT compiler for CPU code (#693)
gdkchan
2019-04-26
Built in profiling (#567)
BaronKiko
2019-04-18
New shader translator implementation (#654)
gdkchan
2019-02-28
Initial non 2D textures support (#525)
Thomas Guillemard
2018-12-17
Move MaxUboSize definition (#530)
Thomas Guillemard
2018-08-10
Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. N...
LDj3SNuD
2018-06-30
Add linux-x64 to RID property to make tests works on linux (#205)
Thomas Guillemard
2018-06-10
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...
gdkchan