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path: root/Ryujinx.SDL2.Common/SDL2Driver.cs
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2021-08-26sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)Mary
* sdl2: Update to Ryujinx.SDL2-CS 2.0.17 Update to latest SDL2 commit * Update to Ryujinx.SDL2-CS 2.0.17-build18
2021-07-06frontend: Add a SDL2 headless window (#2310)Mary
2021-05-05audio: Implement a SDL2 backend (#2258)Mary
* audio: Implement a SDL2 backend This adds support to SDL2 as an audio backend. It has the same compatibility level as OpenAL without its issues. I also took the liberty of restructuring the SDL2 code to have one shared project between audio and input. The configuration version was also incremented. * Address gdkchan's comments * Fix update logic * Add an heuristic to pick the correct target sample count wanted by the game * Address gdkchan's comments * Address Ac_k's comments * Fix audren output * Address gdkchan's comments