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Ryujinx.Memory
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Author
2022-08-18
Removed unused usings. (#3593)
Nicholas Rodine
2022-07-29
Move partial unmap handler to the native signal handler (#3437)
riperiperi
2022-06-24
Fix ThreadingLock deadlock on invalid access and TerminateProcess (#3407)
gdkchan
2022-06-05
Remove freed memory range from tree on memory block disposal (#3347)
gdkchan
2022-05-05
Fix shared memory leak on Windows (#3319)
gdkchan
2022-05-04
Remove AddProtection count > 0 assert (#3315)
gdkchan
2022-05-02
Support memory aliasing (#2954)
gdkchan
2022-05-02
Fix flush action from multiple threads regression (#3311)
riperiperi
2022-04-29
Fix various issues with texture sync (#3302)
riperiperi
2022-02-22
Allow textures to have their data partially mapped (#2629)
gdkchan
2022-01-09
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
riperiperi
2021-12-08
Remove usage of Mono.Posix.NETStandard accross all projects (#2906)
Mary
2021-12-04
misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)
Mary
2021-11-28
infra: Migrate to .NET 6 (#2829)
Mary
2021-10-24
kernel: Clear pages allocated with SetHeapSize (#2776)
Mary
2021-10-24
misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775)
Mary
2021-10-04
Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)
riperiperi
2021-09-29
Replace CacheResourceWrite with more general "precise" write (#2684)
riperiperi
2021-09-19
Implement and use an Interval Tree for the MultiRangeList (#2641)
riperiperi
2021-09-19
Array based RangeList that caches Address/EndAddress (#2642)
riperiperi
2021-08-29
Ensure that all threads wait for a read tracking action to complete. (#2597)
riperiperi
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-11
Do not dirty memory tracking region handles if they are partially unmapped (#...
gdkchan
2021-07-19
Return mapped buffer pointer directly for flush, WriteableRegion for textures...
riperiperi
2021-07-10
Fix GetWritableRegion write-back (#2456)
gdkchan
2021-06-24
Inherit buffer tracking handles rather than recreating on resize (#2330)
riperiperi
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-03-06
Remove unused physical region tracking (#2085)
riperiperi
2021-03-06
Improve handling for unmapped GPU resources (#2083)
riperiperi
2021-03-02
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
riperiperi
2021-02-28
Fix virtual address overflow near ulong limit (#2044)
Caian Benedicto
2021-02-22
PPTC & Pool Enhancements. (#1968)
LDj3SNuD
2021-01-19
Reduce temporary copy/fill buffer size (#1926)
gdkchan
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2021-01-17
Support for resources on non-contiguous GPU memory regions (#1905)
gdkchan
2021-01-12
Add a simple Pools Limiter. (#1830)
LDj3SNuD
2020-12-25
Update InvalidMemoryRegionException.cs to abide by English rules. (#1834)
EmulationFanatic
2020-12-13
Correct type of executable sizes (#1802)
gdkchan
2020-12-07
Signal memory tracking before/after mapping into another process (#1785)
riperiperi
2020-12-02
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...
gdkchan
2020-11-15
infra: Migrate to .NET 5 (#1694)
Mary
2020-11-10
Do not report unmapped pages as dirty (#1672)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-07-30
Print guest stack trace on invalid memory access (#1407)
gdkchan
2020-07-17
Improve kernel IPC related syscalls (#1379)
gdkchan
2020-07-12
New NVDEC and VIC implementation (#1384)
gdkchan
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan