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AgeCommit message (Expand)Author
2022-08-18Removed unused usings. (#3593)Nicholas Rodine
2022-07-29Move partial unmap handler to the native signal handler (#3437)riperiperi
2022-06-24Fix ThreadingLock deadlock on invalid access and TerminateProcess (#3407)gdkchan
2022-06-05Remove freed memory range from tree on memory block disposal (#3347)gdkchan
2022-05-05Fix shared memory leak on Windows (#3319)gdkchan
2022-05-04Remove AddProtection count > 0 assert (#3315)gdkchan
2022-05-02Support memory aliasing (#2954)gdkchan
2022-05-02Fix flush action from multiple threads regression (#3311)riperiperi
2022-04-29Fix various issues with texture sync (#3302)riperiperi
2022-02-22Allow textures to have their data partially mapped (#2629)gdkchan
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2021-12-08Remove usage of Mono.Posix.NETStandard accross all projects (#2906)Mary
2021-12-04misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)Mary
2021-11-28infra: Migrate to .NET 6 (#2829)Mary
2021-10-24kernel: Clear pages allocated with SetHeapSize (#2776)Mary
2021-10-24misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775)Mary
2021-10-04Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)riperiperi
2021-09-29Replace CacheResourceWrite with more general "precise" write (#2684)riperiperi
2021-09-19Implement and use an Interval Tree for the MultiRangeList (#2641)riperiperi
2021-09-19Array based RangeList that caches Address/EndAddress (#2642)riperiperi
2021-08-29Ensure that all threads wait for a read tracking action to complete. (#2597)riperiperi
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-08-11Do not dirty memory tracking region handles if they are partially unmapped (#...gdkchan
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-07-10Fix GetWritableRegion write-back (#2456)gdkchan
2021-06-24Inherit buffer tracking handles rather than recreating on resize (#2330)riperiperi
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
2021-03-06Remove unused physical region tracking (#2085)riperiperi
2021-03-06Improve handling for unmapped GPU resources (#2083)riperiperi
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2021-02-28Fix virtual address overflow near ulong limit (#2044)Caian Benedicto
2021-02-22PPTC & Pool Enhancements. (#1968)LDj3SNuD
2021-01-19Reduce temporary copy/fill buffer size (#1926)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2021-01-12Add a simple Pools Limiter. (#1830)LDj3SNuD
2020-12-25Update InvalidMemoryRegionException.cs to abide by English rules. (#1834)EmulationFanatic
2020-12-13Correct type of executable sizes (#1802)gdkchan
2020-12-07Signal memory tracking before/after mapping into another process (#1785)riperiperi
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...gdkchan
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-10Do not report unmapped pages as dirty (#1672)gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-07-30 Print guest stack trace on invalid memory access (#1407)gdkchan
2020-07-17Improve kernel IPC related syscalls (#1379)gdkchan
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan