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A backup of the Ryujinx master git branch.
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Ryujinx.HLE
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Author
2018-07-12
Loop GLScreen with custom method (#244)
ReinUsesLisp
2018-07-12
NvGetConfig with production/non production swapping (#243)
David
2018-07-09
Add locking methods to the ogl resource cache (#238)
gdkchan
2018-07-09
Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240)
gdkchan
2018-07-08
Query multiple pages at once with GetWriteWatch (#222)
gdkchan
2018-07-08
Implement GPU primitive restart (#221)
ReinUsesLisp
2018-07-08
Improvements to IAudioOutManager (#232)
gdkchan
2018-07-06
Disable front facing and face culling to avoid regression (#226)
ReinUsesLisp
2018-07-05
Implement some GPU features (#209)
ReinUsesLisp
2018-07-03
Fix formatting on ISettingsServer
gdkchan
2018-07-02
Add Controller Support (#196)
John Clemis
2018-07-02
Some things for time:* (#211)
Thomas Guillemard
2018-06-30
Implement GetReleasedAudioOutBufferAuto properly (#206)
Lordmau5
2018-06-30
Add linux-x64 to RID property to make tests works on linux (#205)
Thomas Guillemard
2018-06-28
Add support for vertex base on indexed draws, fix index buffer first (unteste...
gdkchan
2018-06-28
add the forgotten mm:u link (#190)
greggameplayer
2018-06-28
Somewhat better ClearBuffers implementation
gdkchan
2018-06-27
Add support for Vertex Program A and other small shader improvements (#192)
gdkchan
2018-06-27
Fix vertex buffer size on the gpu when the draw vertex count is less than the...
gdkchan
2018-06-26
Relax GetThreadContext3 by allowing it to get the context of a running thread
gdkchan
2018-06-26
Set PC value on SvcCall aswell
gdkchan
2018-06-26
Implement SvcGetThreadContext3
gdkchan
2018-06-25
Fix GetLastOpenedUser stub returning an invalid account id value
gdkchan
2018-06-25
Aways write voice state as finished playing while proper audren support is no...
gdkchan
2018-06-23
Small OpenGL Renderer refactoring (#177)
gdkchan
2018-06-23
Workaround for recent audren regression
gdkchan
2018-06-23
Fix 3 graphics related issues (#180)
gdkchan
2018-06-23
Better audren implementation (#179)
Starlet
2018-06-21
Fix some thread sync issues (#172)
gdkchan
2018-06-18
NvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)
Jules Blok
2018-06-18
Do not read or write macros to main memory, use a separate memory instead (as...
gdkchan
2018-06-17
Implement NPDM files parser (#169)
Ac_K
2018-06-17
Merge pull request #152 from greggameplayer/patch-5
Ac_K
2018-06-15
delete mixed tabs & spaces & use void for methods
greggameplayer
2018-06-15
add a new Method for OpenAudioOut & OpenAudioOutAuto
greggameplayer
2018-06-15
Implement ListAudioOutsAuto & OpenAudioOutAuto
greggameplayer
2018-06-13
Merge pull request #160 from greggameplayer/patch-7
Ac_K
2018-06-13
change places of the args of GetAvailableLanguagesCodesMethod
greggameplayer
2018-06-13
Partial GPU DMA support (#158)
gdkchan
2018-06-13
correct whitespaces
greggameplayer
2018-06-13
Implement GetAvailableLanguageCodes2 with a method
greggameplayer
2018-06-13
Merge pull request #157 from Cyuubi/pctl-initialize-and-without-initialize
Ac_K
2018-06-12
Compliant with review.
Starlet
2018-06-13
Remove comment
Lordmau5
2018-06-13
Merge branch 'master' into ICommonStateGetter
Lordmau5
2018-06-12
[PCTL] Add CreateServiceWithoutInitialize and Initialize
Starlet
2018-06-12
Implement R16 texture format (#147)
Lordmau5
2018-06-11
Neatness counts
DatBoiJay3
2018-06-11
Fix input in SMO
DatBoiJay3
2018-06-11
Merge branch 'master' into ICommonStateGetter
Lordmau5
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