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AgeCommit message (Expand)Author
2018-07-20Add Npdm parsing into Ryujinx.HLEStarlet
2018-07-19Stub AppletOE UnlockExit (#279)Rygnus
2018-07-19Send data to OpenGL host without client-side copies (#285)ReinUsesLisp
2018-07-19Fix SystemPathToSwitchPath platform issues and make sure to delete temporary ...Thomas Guillemard
2018-07-19Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)gdkchan
2018-07-19Implement SvcWaitForAddress 0x34 (#289)Ac_K
2018-07-19Update IGeneralService.csAc_K
2018-07-19 Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271)simonmkwii-dev
2018-07-19Implement BF10GF11RF11 TextureFormat (#246)greggameplayer
2018-07-19Implement Z24S8 TextureFormat (#247)greggameplayer
2018-07-18Implement IFileSystem:CleanDirectoryRecursively (#283)emmauss
2018-07-17Fix wrong assignment and allow null FilePaths on Executablegdkchan
2018-07-17hbabi: Implement argv (#272)Thomas Guillemard
2018-07-16Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255)greggameplayer
2018-07-15Fix RevMagic on audrengdkchan
2018-07-15Remove outdated commentgdkchan
2018-07-15Small nit on GetAudioRendererWorkBufferSizegdkchan
2018-07-15Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261)gdkchan
2018-07-14Audio Renderer improvements (#210)gdkchan
2018-07-14Allow using ulong max value as yield (#263)gdkchan
2018-07-14Some small shader related fixes (#258)gdkchan
2018-07-13Implement CSRNG (Cryptographically Secure Random Bytes) (#216)Starlet
2018-07-13TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250)Thomas Guillemard
2018-07-12Add return of Texture Size and Bytes Per Pixel of ASTC2D 5x5, 6x6, 8x8, 10x10...greggameplayer
2018-07-12Loop GLScreen with custom method (#244)ReinUsesLisp
2018-07-12NvGetConfig with production/non production swapping (#243)David
2018-07-09Add locking methods to the ogl resource cache (#238)gdkchan
2018-07-09Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240)gdkchan
2018-07-08Query multiple pages at once with GetWriteWatch (#222)gdkchan
2018-07-08Implement GPU primitive restart (#221)ReinUsesLisp
2018-07-08Improvements to IAudioOutManager (#232)gdkchan
2018-07-06Disable front facing and face culling to avoid regression (#226)ReinUsesLisp
2018-07-05Implement some GPU features (#209)ReinUsesLisp
2018-07-03Fix formatting on ISettingsServergdkchan
2018-07-02Add Controller Support (#196)John Clemis
2018-07-02Some things for time:* (#211)Thomas Guillemard
2018-06-30Implement GetReleasedAudioOutBufferAuto properly (#206)Lordmau5
2018-06-30Add linux-x64 to RID property to make tests works on linux (#205)Thomas Guillemard
2018-06-28Add support for vertex base on indexed draws, fix index buffer first (unteste...gdkchan
2018-06-28add the forgotten mm:u link (#190)greggameplayer
2018-06-28Somewhat better ClearBuffers implementationgdkchan
2018-06-27Add support for Vertex Program A and other small shader improvements (#192)gdkchan
2018-06-27Fix vertex buffer size on the gpu when the draw vertex count is less than the...gdkchan
2018-06-26Relax GetThreadContext3 by allowing it to get the context of a running threadgdkchan
2018-06-26Set PC value on SvcCall aswellgdkchan
2018-06-26Implement SvcGetThreadContext3gdkchan
2018-06-25Fix GetLastOpenedUser stub returning an invalid account id valuegdkchan
2018-06-25Aways write voice state as finished playing while proper audren support is no...gdkchan
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-06-23Workaround for recent audren regressiongdkchan