| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-15 | Fix RevMagic on audren | gdkchan | |
| 2018-07-15 | Remove outdated comment | gdkchan | |
| 2018-07-15 | Small nit on GetAudioRendererWorkBufferSize | gdkchan | |
| 2018-07-15 | Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261) | gdkchan | |
| * Add support for ioctl2, SetTimeout and KickoffPbWithAttr * Call UnloadProcess on NvHostChannelIoctl aswell | |||
| 2018-07-14 | Audio Renderer improvements (#210) | gdkchan | |
| * Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines | |||
| 2018-07-14 | Allow using ulong max value as yield (#263) | gdkchan | |
| 2018-07-13 | Implement CSRNG (Cryptographically Secure Random Bytes) (#216) | Starlet | |
| * Implement CSRNG (Cryptographically Secure Random Bytes) * Compliant with review. * Dispose Rng | |||
| 2018-07-13 | TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250) | Thomas Guillemard | |
| The implementation of the TimezoneRule isn't matching hardware but doesn't need to be accurate (games are only passing the value) | |||
| 2018-07-12 | NvGetConfig with production/non production swapping (#243) | David | |
| * GetConfig should return 0x30006 in production mode * GetConfig will now check settings only if nv!rmos_set_production_mode is set to "0" * Code formatting, TryGetValue * Slight fixup * dont forget the setting * Implemented non production mode setting grabbing * format issue * style changes | |||
| 2018-07-09 | Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240) | gdkchan | |
| 2018-07-08 | Improvements to IAudioOutManager (#232) | gdkchan | |
| * Improvements to IAudioOutManager * Make implementation private | |||
| 2018-07-03 | Fix formatting on ISettingsServer | gdkchan | |
| 2018-07-02 | Some things for time:* (#211) | Thomas Guillemard | |
| - Fully implement ISystemClock - Implement ISteadyClock 1.0 cmds - Add cmd 300 to IStaticService - Add EphemeralNetwork to SystemClockType | |||
| 2018-06-30 | Implement GetReleasedAudioOutBufferAuto properly (#206) | Lordmau5 | |
| * Implement GetReleasedAudioOutBufferAuto properly * Also implement AppendAudioOutBufferAuto properly | |||
| 2018-06-28 | add the forgotten mm:u link (#190) | greggameplayer | |
| 2018-06-26 | Relax GetThreadContext3 by allowing it to get the context of a running thread | gdkchan | |
| 2018-06-26 | Set PC value on SvcCall aswell | gdkchan | |
| 2018-06-26 | Implement SvcGetThreadContext3 | gdkchan | |
| 2018-06-25 | Fix GetLastOpenedUser stub returning an invalid account id value | gdkchan | |
| 2018-06-25 | Aways write voice state as finished playing while proper audren support is ↵ | gdkchan | |
| not in place | |||
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan | |
| * Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref | |||
| 2018-06-23 | Workaround for recent audren regression | gdkchan | |
| 2018-06-23 | Fix 3 graphics related issues (#180) | gdkchan | |
| * Fix 3 graphics related bugs * OGLShader shouldn't be public (yet) | |||
| 2018-06-23 | Better audren implementation (#179) | Starlet | |
| 2018-06-21 | Fix some thread sync issues (#172) | gdkchan | |
| * Fix some thread sync issues * Remove some debug stuff * Ensure that writes to the mutex address clears the exclusive monitor | |||
| 2018-06-17 | Implement NPDM files parser (#169) | Ac_K | |
| * Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs | |||
| 2018-06-17 | Merge pull request #152 from greggameplayer/patch-5 | Ac_K | |
| Implement ListAudioOutsAuto & OpenAudioOutAuto | |||
| 2018-06-15 | delete mixed tabs & spaces & use void for methods | greggameplayer | |
| 2018-06-15 | add a new Method for OpenAudioOut & OpenAudioOutAuto | greggameplayer | |
| 2018-06-15 | Implement ListAudioOutsAuto & OpenAudioOutAuto | greggameplayer | |
| 2018-06-13 | change places of the args of GetAvailableLanguagesCodesMethod | greggameplayer | |
| 2018-06-13 | correct whitespaces | greggameplayer | |
| 2018-06-13 | Implement GetAvailableLanguageCodes2 with a method | greggameplayer | |
| 2018-06-13 | Merge pull request #157 from Cyuubi/pctl-initialize-and-without-initialize | Ac_K | |
| [PCTL] Add CreateServiceWithoutInitialize and Initialize | |||
| 2018-06-12 | Compliant with review. | Starlet | |
| 2018-06-13 | Remove comment | Lordmau5 | |
| 2018-06-12 | [PCTL] Add CreateServiceWithoutInitialize and Initialize | Starlet | |
| 2018-06-11 | Merge branch 'master' into ICommonStateGetter | Lordmau5 | |
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵ | gdkchan | |
| LLE implementation | |||
