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Author
2018-10-07
Stubs Again (#439)
emmauss
2018-10-07
Save Common implementation (#434)
emmauss
2018-10-07
Implement ISslContext (#440)
Ac_K
2018-10-06
Misc content loading improvements (#432)
Alex Barney
2018-09-28
fix out of handles error
emmaus
2018-09-25
Implement friend:a IFriendService: 10101 (#429)
Ac_K
2018-09-26
Fix multiple rendertargets (#427)
ReinUsesLisp
2018-09-23
Improve kernel events implementation (#430)
gdkchan
2018-09-21
Fix IHidServer code style
Ac_K
2018-09-21
Full 5.X stubbed IHidServer (#428)
Ac_K
2018-09-19
Remove cold methods from the CPU cache (#224)
gdkchan
2018-09-19
Fix performance regression caused by the new scheduler changes (#422)
gdkchan
2018-09-19
Show Game Title on Titlebar (#408)
emmauss
2018-09-18
Thread scheduler rewrite (#393)
gdkchan
2018-09-18
Allow "reinterpretation" of framebuffer/zeta formats (#418)
gdkchan
2018-09-15
Rewrite the C++ Demangler (#416)
Thomas Guillemard
2018-09-13
Update IStorage.cs (#415)
Ac_K
2018-09-10
Lock GbpQueueBuffer till Vsync is signalled (#367)
emmauss
2018-09-08
Implements proper save path (#386)
emmauss
2018-09-08
Add XCI, NSP and NCA loading support (#404)
Alex Barney
2018-09-08
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
ReinUsesLisp
2018-09-01
Implement loading of profile image (#391)
emmauss
2018-08-24
Update BSD service implementation (#363)
emmauss
2018-08-23
Fix BinarySearchLt to return less than rather than less than or equal value (...
gdkchan
2018-08-22
Improve LM implementation (#373)
Thomas Guillemard
2018-08-21
SvcSetHeapSize: match kernel check for invalid size (#374)
Thomas Guillemard
2018-08-17
Fix MapPhysicalMemory when block position is less than map position (#359)
gdkchan
2018-08-16
Code style fixes and nits on the HLE project (#355)
gdkchan
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