| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-04-27 | Move solution and projects to src | TSR Berry | |
| 2022-03-12 | Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188) | gdkchan | |
| * Limit number of events that can be retrieved from GetDisplayVSyncEvent * Cleaning * Rename openDisplayInfos -> openDisplays | |||
| 2021-09-19 | vi: Unify resolutions values and accurate implementation of them. (#2640) | Ac_K | |
| * vi: Unify resolutions values and accurate implementation of them. To continue what was made in #2618, I've REd `vi` service a bit. Now values and checks related to displays are more accurate. - `am` GetDefaultDisplayResolution / GetDefaultDisplayResolutionChangeEvent have more informations on what the service does. - `vi:u/vi:m/vi:s` GetDisplayService are now accurate. - `IApplicationDisplay` GetRelayService, GetSystemDisplayService, GetManagerDisplayService, GetIndirectDisplayTransactionService, ListDisplays, OpenDisplay, OpenDefaultDisplay, CloseDisplay, GetDisplayResolution are now properly implemented. - Some other calls are cleaned or have extra checks accordingly to RE. Additionnaly, `IFriendService` have some wrong aligned things, and `pm:info` service placeholder was missing. * just use _openedDisplayInfo.Remove() * use context.Memory.Fill() * fix some casting * remove unneeded comment * cleanup * uses TryAdd * displayId > ulong * GetDisplayResolution > ulong * UL | |||
| 2020-07-23 | vi: Implement GetIndirectLayerImageRequiredMemoryInfo (#1415) | Ac_K | |
| This implement GetIndirectLayerImageRequiredMemoryInfo call from vi service, accordingly to RE. Thanks to Thog and gdkchan for helping me to understand some GPU things. Close #942 | |||
| 2019-07-14 | Refactoring result codes (#731) | Ac_K | |
| * refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix | |||
