| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-19 | Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) | gdkchan | |
| * Attempt to support deswizzle of sparse tiled textures * Use correct frame buffer and viewport sizes, started to clean up the copy engine * Correct texture width alignment * Use Scale/Translate registers to calculate viewport rect * Allow texture copy between frame buffers | |||
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan | |
| * Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref | |||
