| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader ↵ | gdkchan | |
| instructions and other small fixes | |||
| 2018-04-14 | [GPU] Fix frame buffer being upside down in some cases | gdkchan | |
| 2018-04-13 | [GPU] Remove 1f in RCP instruction emitter on glsl decompiler | gdkchan | |
| 2018-04-13 | [GPU] Do not use the f suffix on float contants on the shader glsl code | gdkchan | |
| 2018-04-13 | Bump glsl version to support layout qualifier | gdkchan | |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan | |
| [GPU] Fix some of the current framebuffer issues | |||
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan | |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan | |
| interpreter, and a rewrite of the GPU code. | |||
