| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-01-09 | Initial work | gdk | |
| 2019-03-04 | Do naming refactoring on Ryujinx.Graphics (#611) | Alex Barney | |
| * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files | |||
| 2018-08-19 | Rendertarget attachments, texture and image changes (#358) | ReinUsesLisp | |
| * Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums | |||
