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Ryujinx.Graphics.Vulkan
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Author
2022-11-28
GPU: Always draw polygon topology as triangle fan (#3932)
riperiperi
2022-11-24
ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885)
Ac_K
2022-11-24
GAL: Send all buffer assignments at once rather than individually (#3881)
riperiperi
2022-11-18
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...
gdkchan
2022-11-18
Vulkan: Clear dummy texture to (0,0,0,0) on creation (#3867)
riperiperi
2022-11-18
Vulkan: Don't create preload command buffer outside a render pass (#3864)
riperiperi
2022-11-16
Update units of memory from decimal to binary prefixes (#3716)
Wunk
2022-11-16
Implement HLE macro for DrawElementsIndirect (#3748)
gdkchan
2022-11-10
Minor improvement to Vulkan pipeline state and bindings management (#3829)
gdkchan
2022-11-09
infra: Migrate to .NET 7 (#3795)
Mary-nyan
2022-11-02
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil re...
gdkchan
2022-10-29
Vulkan: Replace `VK_EXT_debug_report` usage with `VK_EXT_debug_utils` (#3802)
Wunk
2022-10-26
Vulkan: Fix indirect buffer barrier (#3798)
gdkchan
2022-10-25
Vulkan: Use dynamic state for blend constants (#3793)
riperiperi
2022-10-18
Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738)
riperiperi
2022-10-18
Vulkan: Fix blit levels/layers parameters being inverted (#3768)
gdkchan
2022-10-16
Fix various issues caused by Vertex/Index buffer conversions (#3762)
riperiperi
2022-10-16
Fix primitive count calculation for topology conversion (#3763)
riperiperi
2022-10-10
Vulkan: Fix sampler custom border color (#3751)
gdkchan
2022-10-08
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
riperiperi
2022-10-08
Vulkan: Fix some issues with CacheByRange (#3743)
riperiperi
2022-10-03
Support use of buffer ranges with size 0 (#3736)
gdkchan
2022-10-03
Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (...
gdkchan
2022-10-02
Avoid allocating unmanaged string per shader (#3730)
mageven
2022-09-29
Vulkan: Zero blend state when disabled or write mask is 0 (#3719)
riperiperi
2022-09-20
Convert Quads to Triangles in Vulkan (#3715)
riperiperi
2022-09-19
Avalonia - Use embedded window for avalonia (#3674)
Emmanuel Hansen
2022-09-14
Periodically Flush Commands for Vulkan (#3689)
riperiperi
2022-09-13
Fix R4G4B4A4 format on Vulkan (#3696)
gdkchan
2022-09-10
Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
gdkchan
2022-09-08
Restride vertex buffer when stride causes attributes to misalign in Vulkan. (...
riperiperi
2022-08-26
Fast path for Inline-to-Memory texture data transfers (#3610)
gdkchan
2022-08-20
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
gdkchan
2022-08-18
Removed unused usings. (#3593)
Nicholas Rodine
2022-08-17
Removed extra semicolons. (#3594)
Nicholas Rodine
2022-08-16
Avalonia - Couple fixes and improvements to vulkan (#3483)
Emmanuel Hansen
2022-08-16
Vulkan: Add ETC2 texture formats (#3576)
gdkchan
2022-08-11
Fix blend with RGBX color formats (#3553)
gdkchan
2022-08-11
Rename ToSpan to AsSpan (#3556)
gdkchan
2022-08-04
Implement HLE macros for render target clears (#3528)
gdkchan
2022-07-31
Vulkan backend (#2518)
gdkchan
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