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path: root/Ryujinx.Graphics.Shader/Translation/ShaderHeader.cs
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2023-04-27Move solution and projects to srcTSR Berry
2023-01-04IPC refactor part 3+4: New server HIPC message processor (#4188)gdkchan
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
2022-12-05Make structs readonly when applicable (#4002)Andrey Sukharev
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
2022-02-16Do not allow render targets not explicitly written by the fragment shader to ↵gdkchan
be modified (#3063) * Do not allow render targets not explicitly written by the fragment shader to be modified * Shader cache version bump * Remove blank lines * Avoid redundant color mask updates * HostShaderCacheEntry can be null * Avoid more redundant glColorMask calls * nit: Mask -> Masks * Fix currentComponentMask * More efficient way to update _currentComponentMasks
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
2021-01-29Implement geometry shader passthrough (#1961)gdkchan
* Implement geometry shader passthrough * Cache version change
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
* Refactor shader GPU state and memory access * Fix NVDEC project build * Address PR feedback and add missing XML comments
2020-04-03Better IPA shader instruction implementation (#1082)gdkchan
* Fix varying interpolation on fragment shader * Some nits * Alignment
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Some code cleanupgdkchan