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path: root/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs
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2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
* Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag
2020-02-14Update bindless to indexed conversion code pattern match (#938)gdkchan
* Update bindless to indexed conversion code pattern match * Correct index shift
2020-01-09Remove some unused constants and other codegdk
2020-01-09Add partial support for array of samplers, and add pass to identify them ↵gdk
from bindless texture accesses