diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-11-03 22:28:44 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | a31fced221187850c8447d5d8142ca85f118b43e (patch) | |
| tree | dc10aec8d1b7a7c339b6589ced4754e8b3e831fd /Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs | |
| parent | 3ab5c23f492183ae6f5cf8f62c4239bf181d2630 (diff) | |
Remove some unused constants and other code
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs index 8cb62db9..83f8fe9a 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs @@ -7,16 +7,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { static class BindlessToIndexed { - private const int StorageDescsBaseOffset = 0x44; // In words. - - private const int UbeStorageDescsBaseOffset = 0x84; // In words. - private const int UbeStorageMaxCount = 14; - - private const int StorageDescSize = 4; // In words. - private const int StorageMaxCount = 16; - - private const int StorageDescsSize = StorageDescSize * StorageMaxCount; - public static void RunPass(BasicBlock block) { // We can turn a bindless texture access into a indexed access, |
