| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-25 | Refactor attribute handling on the shader generator (#4565) | gdkchan |
| 2023-01-13 | Vulkan: Add workarounds for MoltenVK (#4202) | riperiperi |
| 2022-12-29 | Use vector outputs for texture operations (#3939) | gdkchan |
| 2022-12-05 | Make structs readonly when applicable (#4002) | Andrey Sukharev |
| 2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748) | gdkchan |
| 2022-11-11 | Fix VertexId and InstanceId on Vulkan (#3833) | gdkchan |
| 2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728) | gdkchan |
| 2022-09-10 | Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) | gdkchan |
| 2022-08-20 | Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
