| Age | Commit message (Expand) | Author |
| 2022-11-09 | infra: Migrate to .NET 7 (#3795) | Mary-nyan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-01-08 | Add support for render scale to vertex stage. (#2763) | riperiperi |
| 2021-11-28 | infra: Migrate to .NET 6 (#2829) | Mary |
| 2021-10-18 | Fix shader 8-bit and 16-bit STS/STG (#2741) | gdkchan |
| 2021-01-26 | Add support for shader atomic min/max (S32) (#1948) | gdkchan |
| 2020-11-15 | infra: Migrate to .NET 5 (#1694) | Mary |
| 2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
| 2020-05-04 | Upgrade projects to C#8 (#1193) | Ac_K |
| 2020-04-22 | Update .NET Core to 3.1, and update NuGet Packages (#1121) | Michael Kuklinski |
| 2020-01-09 | Add runtime identifiers to new projects | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
| 2020-01-09 | Initial work | gdk |