| Age | Commit message (Expand) | Author |
| 2021-08-11 | Make sure attributes used on subsequent shader stages are initialized (#2538) | gdkchan |
| 2021-08-11 | Use a new approach for shader BRX targets (#2532) | gdkchan |
| 2021-06-15 | End shader decoding when reaching a block that starts with an infinite loop (... | riperiperi |
| 2021-06-03 | Fix shaders with mixed PBK and SSY addresses on the stack (#2329) | gdkchan |
| 2021-04-02 | Implement shader HelperThreadNV (#2163) | gdkchan |
| 2021-03-27 | Shader Cache: Move bindless checking from translation to decode (#2145) | mageven |
| 2021-01-14 | Fix shader LOP3 predicate write condition (#1910) | gdkchan |
| 2021-01-10 | Fix remap when handle is 0 (#1882) | gdkchan |
| 2021-01-08 | Support conditional on BRK and SYNC shader instructions (#1878) | gdkchan |
| 2020-11-13 | Salieri: shader cache (#1701) | Mary |
| 2020-11-10 | Implement ATOM shader instruction (#1687) | gdkchan |
| 2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan |
| 2020-10-21 | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | gdkchan |
| 2020-10-13 | Fix LOP3 (cbuf) shader instruction encoding (#1616) | gdkchan |
| 2020-10-12 | Implement LEA.HI shader instruction (#1609) | gdkchan |
| 2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan |
| 2020-10-03 | Improve BRX target detection heuristics (#1591) | gdkchan |
| 2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
| 2020-05-27 | Omit image format if possible, and fix BA bit (#1280) | gdkchan |
| 2020-05-23 | Implement TMML and TMML.B (#1270) | Thog |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-04-25 | Implement texture buffers (#1152) | gdkchan |
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
| 2020-03-30 | Implement FCMP shader instruction (#1067) | gdkchan |
| 2020-03-29 | Move the OpActivator to OpCodeTable class for improve performance (#1001) | Chenj168 |
| 2020-03-26 | Implement NOP and stub DEPBAR shader instructions (#1041) | Elise |
| 2020-03-25 | Implement VMNMX shader instruction (#1032) | gdkchan |
| 2020-03-23 | Implement ICMP shader instruction (#1010) | gdkchan |
| 2020-03-06 | Fix branch with CC and predicate, and a case of SYNC propagation (#967) | jduncanator |
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
| 2020-02-14 | Sign-extend shader memory instruction offsets (#934) | gdkchan |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Partial support for shader memory barriers | gdkchan |
| 2020-01-09 | Support bindless texture gather shader instruction | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Partial support for branch with CC, and fix a edge case of branch out of loop... | gdk |
| 2020-01-09 | Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests | gdk |
| 2020-01-09 | Add PSET shader instruction | gdk |
| 2020-01-09 | Add R2P shader instruction | gdk |
| 2020-01-09 | Make the shader translator more error resilient | gdk |
| 2020-01-09 | Add missing check for BRX, do not add a out of bounds block to the queue | gdk |
| 2020-01-09 | Add partial support for the BRX shader instruction | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
| 2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Initial work | gdk |