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path: root/Ryujinx.Graphics.Shader/Decoders/Block.cs
AgeCommit message (Collapse)Author
2023-04-27Move solution and projects to srcTSR Berry
2022-12-05Make structs readonly when applicable (#4002)Andrey Sukharev
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
2022-07-23Fix decoding of block after shader BRA.CC instructions without predicate (#3472)gdkchan
* Fix decoding of block after BRA.CC instructions without predicate * Shader cache version bump
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
2021-08-11Use a new approach for shader BRX targets (#2532)gdkchan
* Use a new approach for shader BRX targets * Make shader cache actually work * Improve the shader pattern matching a bit * Extend LDC search to predecessor blocks, catches more cases * Nit * Only save the amount of constant buffer data actually used. Avoids crashes on partially mapped buffers * Ignore Rd on predicate instructions, as they do not have a Rd register (catches more cases)
2020-01-09Address PR feedbackgdkchan
Add TODO comment for GL_EXT_polygon_offset_clamp
2020-01-09Add partial support for the BRX shader instructiongdk
2020-01-09Initial workgdk