| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan | |
| * Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag | |||
| 2021-05-01 | Fix shader buffer write flag on atomic instructions (#2261) | gdkchan | |
| * Fix shader buffer write flag on atomic instructions * Shader cache version bump | |||
| 2021-01-27 | Fix regression on shader atomic SSBO operations (#1967) | gdkchan | |
| * Fix regression on shader atomic SSBO operations * Update comment | |||
| 2021-01-26 | Add support for shader atomic min/max (S32) (#1948) | gdkchan | |
| 2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan | |
| * Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge | |||
| 2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan | |
| * Add support for shader constant buffer slot indexing * Fix typo | |||
| 2020-07-29 | Fix shader regression on Intel iGPUs by reverting layout changes (#1425) | gdkchan | |
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan | |
| * Implement SULD shader instruction * Some nits | |||
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan | |
| * Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake | |||
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan | |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all ↵ | gdk | |
| storage related transformations on IR | |||
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵ | gdk | |
| the way how global memory is handled | |||
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk | |
| 2020-01-09 | Initial work | gdk | |
