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Ryujinx.Graphics.OpenGL
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Window.cs
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Author
2023-02-27
Add Support for Post Processing Effects (#3616)
Emmanuel Hansen
2022-11-24
ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885)
Ac_K
2022-09-19
Avalonia - Use embedded window for avalonia (#3674)
Emmanuel Hansen
2022-08-18
Removed unused usings. (#3593)
Nicholas Rodine
2022-08-16
Avalonia - Couple fixes and improvements to vulkan (#3483)
Emmanuel Hansen
2022-07-31
Vulkan backend (#2518)
gdkchan
2022-05-15
Avalonia UI - Part 1 (#3270)
Emmanuel Hansen
2022-03-20
Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217)
riperiperi
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-20
Swap BGR components for 16-bit BGR texture formats (#2567)
gdkchan
2021-06-28
Add Screenshot Feature (#2354)
emmauss
2021-06-01
Avoid clearing alpha channel by handle when presenting (#2323)
Mary
2021-04-14
Miria: The Death of OpenTK 3 (#2194)
Mary
2020-12-15
gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)
Ac_K
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-07-26
Implement BGRA texture support (#1418)
gdkchan
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-05-24
Remember bound framebuffer to avoid glGetInteger use. (#1273)
riperiperi
2020-05-23
Spanify Graphics Abstraction Layer (#1226)
gdkchan
2020-04-07
Simple GPU fixes (#1093)
mageven
2020-03-29
Implement GPU scissors (#1058)
gdkchan
2020-02-13
Some fixes for the new GLRenderer (#930)
Thog
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Improved and simplified window texture presentation
gdk
2020-01-09
Support window resizing
gdk
2020-01-09
Initial work
gdk