| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-01-13 | Support instanced draw of quads" (#881) | gdkchan |
| 2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | GPU resource disposal | gdkchan |
| 2020-01-09 | Change GPU errors to debug and reduce log messages | gdkchan |
| 2020-01-09 | Remove some error logging to avoid log spam | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Add basic error logging to the GPU | gdkchan |
| 2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA a... | gdkchan |
| 2020-01-09 | Fix texture 0 not being bound for compute | gdk |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered re... | gdk |
| 2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
