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Ryujinx.Graphics.OpenGL
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Pipeline.cs
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Author
2020-04-25
Implement Constant Color blends (#1119)
mageven
2020-04-17
Implement Depth Clamping (#1120)
mageven
2020-04-07
Simple GPU fixes (#1093)
mageven
2020-03-29
Workaround for AMD and Intel view format bug (#1050)
gdkchan
2020-03-29
Implement GPU scissors (#1058)
gdkchan
2020-02-02
Support configurable point size (#916)
gdkchan
2020-01-13
Support instanced draw of quads" (#881)
gdkchan
2020-01-13
Replace glFinish with barrier for WaitForIdle (#878)
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Change GPU errors to debug and reduce log messages
gdkchan
2020-01-09
Remove some error logging to avoid log spam
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Add basic error logging to the GPU
gdkchan
2020-01-09
Support depth clip mode and disable shader fast math optimization on NVIDIA a...
gdkchan
2020-01-09
Fix texture 0 not being bound for compute
gdk
2020-01-09
Support copy of slices to 3D textures, remove old 3D render target layered re...
gdk
2020-01-09
Add per-source type memory change tracking, simplified state change tracking,...
gdk
2020-01-09
Initial support for image stores, support texture sample on compute
gdk