| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-03-04 | Minor code formatting (#4498) | gdkchan |
| 2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
| 2021-07-19 | Return mapped buffer pointer directly for flush, WriteableRegion for textures... | riperiperi |
| 2021-07-18 | Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489) | riperiperi |
| 2021-07-16 | Flush buffers and texture data through a persistent mapped buffer. (#2481) | riperiperi |
