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path: root/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
AgeCommit message (Collapse)Author
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
* Use shader subgroup extensions if shader ballot is not supported * Shader cache version bump + cleanup * The type is still required on the table
2021-08-26Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 ↵mpnico
(#2557) * Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-07-18Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)riperiperi
It seems like this method of flushing data is much slower on Mesa drivers, and slightly slower on Intel Windows. Have not tested Intel Mesa, but I'm assuming it is the same as AMD. This also adds vendor detection for AMD on Unix, which counted as "Unknown" before.
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
* Fix texture sampling with depth compare and LOD level or bias * Shader cache version bump * nit: Sorting
2021-06-02Use Quads on OpenGL host when supported. (#2331)riperiperi
Improves OpenGL performance on FAST RMX and Xenoblade DE/2. Will probably only work on NVIDIA GPUs, but the emulated quads path will still be valid for other GPUs. Note: SLOW RMX gets a bit faster in handheld mode. I'd recommend checking on platforms without supported host quads to make sure a GL error is actually thrown when attempting GL.Begin(PrimitiveType.Quads)
2021-05-19Merge pull request #2177 from riperiperi/feature/parallel-shader-cacheEmulationFanatic
Allow parallel shader compilation when loading a shader cache
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
* This might help AMD a bit * Removal of old workaround.
2021-04-18Implement parallel host shader cache compilation.riperiperi
2021-04-18HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)A-w-x
as suggested by gdkchan
2021-04-03Only flush commands when creating sync on Intel/AMD (windows) (#2165)riperiperi
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
* Add seamless cubemap flag in sampler parameters. * Check for the extension
2020-07-26Use polygon offset clamp if supported (#1429)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
* Viewport swizzle support on NV and clip origin * Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported * Address PR feedback
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
* Omit image format if possible, and fix BA bit * Match extension name
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
* Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option
2020-03-29Workaround for AMD and Intel view format bug (#1050)gdkchan
* Workaround for Intel view format bug * Dispose of the intermmediate texture aswell * Apply workaround on AMD aswell
2020-01-09Address PR feedbackgdkchan
Add TODO comment for GL_EXT_polygon_offset_clamp
2020-01-09Address PR feedbackgdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use maximum shared memory size supported by hardwaregdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
Support shared color masks (used by Nouveau and maybe the NVIDIA driver). Support draw buffers (also required by OpenGL). Support viewport transform disable (disabled for now as it breaks some games). Fix instanced rendering draw being ignored for multi draw. Fix IADD and IADD3 immediate shader encodings, that was not matching some ops. Implement FFMA32I shader instruction. Implement IMAD shader instruction.
2020-01-09Add a pass to turn global memory access into storage access, and do all ↵gdk
storage related transformations on IR
2020-01-09Revert "Check for ASTC support on the list of supported compressed formats"gdk
This reverts commit 38a993510f64346649529b8fd2af6683bef05aa6.
2020-01-09Check for ASTC support on the list of supported compressed formatsgdk
2020-01-09Initial workgdk