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authorgdkchan <gab.dark.100@gmail.com>2021-06-24 19:54:50 -0300
committerGitHub <noreply@github.com>2021-06-25 00:54:50 +0200
commited2f5ede0f8d8f58390745f5e237bbfea36397fe (patch)
treea197861cf93d1e279a288fe0be32aa43cae5cb9a /Ryujinx.Graphics.OpenGL/HwCapabilities.cs
parenteac659e37bf2ad8398a959c91f7b30017e4ad7f3 (diff)
Fix texture sampling with depth compare and LOD level or bias (#2404)
* Fix texture sampling with depth compare and LOD level or bias * Shader cache version bump * nit: Sorting
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/HwCapabilities.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/HwCapabilities.cs23
1 files changed, 13 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
index 97574aea..a971d5fc 100644
--- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
+++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
@@ -7,11 +7,12 @@ namespace Ryujinx.Graphics.OpenGL
{
private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr"));
private static readonly Lazy<bool> _supportsImageLoadFormatted = new Lazy<bool>(() => HasExtension("GL_EXT_shader_image_load_formatted"));
- private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new Lazy<bool>(() => HasExtension("GL_EXT_polygon_offset_clamp"));
- private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle"));
- private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
private static readonly Lazy<bool> _supportsParallelShaderCompile = new Lazy<bool>(() => HasExtension("GL_ARB_parallel_shader_compile"));
+ private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new Lazy<bool>(() => HasExtension("GL_EXT_polygon_offset_clamp"));
private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck);
+ private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
+ private static readonly Lazy<bool> _supportsTextureShadowLod = new Lazy<bool>(() => HasExtension("GL_EXT_texture_shadow_lod"));
+ private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle"));
private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize));
private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
@@ -33,14 +34,16 @@ namespace Ryujinx.Graphics.OpenGL
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value;
- public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value;
- public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
- public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value;
+ public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value;
public static bool SupportsQuads => _supportsQuads.Value;
- public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
- public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
- public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows;
+ public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
+ public static bool SupportsTextureShadowLod => _supportsTextureShadowLod.Value;
+ public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
+
+ public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows;
+ public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
+ public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
@@ -78,7 +81,7 @@ namespace Ryujinx.Graphics.OpenGL
else if (vendor == "intel")
{
string renderer = GL.GetString(StringName.Renderer).ToLower();
-
+
return renderer.Contains("mesa") ? GpuVendor.IntelUnix : GpuVendor.IntelWindows;
}
else if (vendor == "ati technologies inc." || vendor == "advanced micro devices, inc.")