| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-02-19 | Add support for advanced blend (part 1/2) (#2801) | gdkchan |
| 2022-11-28 | GPU: Always draw polygon topology as triangle fan (#3932) | riperiperi |
| 2022-05-05 | Add alternative "GL" enum values for StencilOp (#3321) | riperiperi |
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
| 2022-04-04 | Small graphics abstraction layer cleanup (#3257) | gdkchan |
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2020-10-13 | Fix incorrect GPU GL blend func values (#1612) | gdkchan |
| 2020-08-04 | Improved Logger (#1292) | mageven |
| 2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
| 2020-07-10 | Implement Logical Operation registers and functionality (#1380) | riperiperi |
| 2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
| 2020-01-31 | Enable stencil texturing (fixes #866) (#910) | gdkchan |
| 2020-01-09 | Change GPU errors to debug and reduce log messages | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Add basic error logging to the GPU | gdkchan |
