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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2023-01-11Remove textures from cache on unmap if not mapped and modified (#4211)gdkchan
2022-12-29Use vector outputs for texture operations (#3939)gdkchan
2022-12-29Vulkan: Don't flush commands when creating most sync (#4087)riperiperi
2022-12-26GPU: Add fallback when 16-bit formats are not supported (#4108)riperiperi
2022-12-26Added Generic Math to BitUtils (#3929)Hunter
2022-12-21Implement a software ETC2 texture decoder (#4121)gdkchan
2022-12-21GPU: Force rebind when pool changes (#4129)gdkchan
2022-12-21Fix DrawArrays vertex buffer size (#4141)gdkchan
2022-12-16Implement another non-indexed draw method on GPU (#4123)gdkchan
2022-12-16GPU: Fix layered attachment write (#4131)riperiperi
2022-12-15Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)gdkchan
2022-12-14Remove Half Conversion (#4106)Isaac Marovitz
2022-12-12Use method overloads that support trimming. Mark some types to be trimming fr...Andrey Sukharev
2022-12-10Fix Redundant Qualifer Warnings (#4091)Isaac Marovitz
2022-12-09Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)gdkchan
2022-12-08Fix shader FSWZADD instruction (#4069)gdkchan
2022-12-08Shader: Implement PrimitiveID (#4067)gdkchan
2022-12-06Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)riperiperi
2022-12-06Fix storage buffer access when match fails (#4037)gdkchan
2022-12-06Fix shaders with global memory access from unknown locations (#4029)gdkchan
2022-12-05Restrict shader storage buffer search when match fails (#4011)gdkchan
2022-12-05Make structs readonly when applicable (#4002)Andrey Sukharev
2022-12-04Allow SNorm buffer texture formats on Vulkan (#3957)gdkchan
2022-12-04GPU: Use lazy checks for specialization state (#4004)riperiperi
2022-12-04GPU: Swap bindings array instead of copying (#4003)riperiperi
2022-12-01GPU: Track buffer migrations and flush source on incomplete copy (#3952)riperiperi
2022-11-30Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote e...gdkchan
2022-11-30Ensure that vertex attribute buffer index is valid on GPU (#3942)gdkchan
2022-11-25Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897)riperiperi
2022-11-24GPU: Don't trigger uploads for redundant buffer updates (#3828)riperiperi
2022-11-24GAL: Send all buffer assignments at once rather than individually (#3881)riperiperi
2022-11-24GPU: Access non-prefetch command buffers directly (#3882)riperiperi
2022-11-24GPU: Relax locking on Buffer Cache (#3883)riperiperi
2022-11-21Do not update shader state for DrawTextures (#3876)gdkchan
2022-11-19Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)gdkchan
2022-11-19Fix shader cache on Vulkan when geometry shaders are inserted (#3868)gdkchan
2022-11-18Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...gdkchan
2022-11-18Gpu: Fix thread safety of ReregisterRanges (#3865)riperiperi
2022-11-18Prune ForceDirty and CheckModified caches on unmap (#3862)riperiperi
2022-11-18SPIR-V: Fix unscaling helper not being able to find Array textures (#3863)riperiperi
2022-11-17GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)riperiperi
2022-11-16Implement HLE macro for DrawElementsIndirect (#3748)gdkchan
2022-11-12Use vector transform feedback outputs if possible (#3832)gdkchan
2022-11-11Fix VertexId and InstanceId on Vulkan (#3833)gdkchan
2022-11-10Minor improvement to Vulkan pipeline state and bindings management (#3829)gdkchan
2022-11-09infra: Migrate to .NET 7 (#3795)Mary-nyan
2022-11-03Ensure all pending draws are done before compute dispatch (#3822)gdkchan
2022-11-02Vulkan: Implement multisample <-> non-multisample copies and depth-stencil re...gdkchan
2022-10-29SPIR-V: Fix tessellation control shader output types (#3807)gdkchan
2022-10-21Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3...gdkchan