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Ryujinx.Graphics.Gpu
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Author
2020-01-17
Add sampler border color support on the GPU (#893)
gdkchan
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-13
Replace glFinish with barrier for WaitForIdle (#878)
gdkchan
2020-01-12
MapBufferEx: take page size into account (#873)
Thog
2020-01-09
Add runtime identifiers to new projects
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Fix some shader disposal issues
gdkchan
2020-01-09
Fix some spelling mistakes
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Re-add NVDEC project (not integrated)
gdkchan
2020-01-09
More code cleanup
gdkchan
2020-01-09
Remove more unused code
gdkchan
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.State
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
gdkchan
2020-01-09
Change GPU errors to debug and reduce log messages
gdkchan
2020-01-09
Fix typos pointed out by LDj3SNuD
gdkchan
2020-01-09
Fix missing S8 format on texture compatibility check
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Image
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Add basic error logging to the GPU
gdkchan
2020-01-09
ASTC optimizations (#845)
Alex Barney
2020-01-09
Reimplement limited bindless textures support
gdkchan
2020-01-09
Initialize GPU physical memory accessor from KProcess, to allow homebrew that...
gdkchan
2020-01-09
Support texture rectangle targets (non-normalized coords)
gdkchan
2020-01-09
Support non-constant texture offsets on non-NVIDIA gpus
gdkchan
2020-01-09
Use correct shared memory size (in words, not bytes)
gdkchan
2020-01-09
Ensure a valid shared memory size is used
gdkchan
2020-01-09
Use dispatch params shared memory size when available
gdkchan
2020-01-09
Use maximum shared memory size supported by hardware
gdkchan
2020-01-09
Fix draw indexed flag not being cleared for instanced draws, also avoid state...
gdkchan
2020-01-09
Support 3D ASTC textures (using 2D blocks)
gdkchan
2020-01-09
Support depth clip mode and disable shader fast math optimization on NVIDIA a...
gdkchan
2020-01-09
Fix wrong maximum id on sampler pool in some cases
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Fix shader code comparison method
gdk
2020-01-09
Optimize RangeList by not doing an allocation on every call to the Find methods
gdk
2020-01-09
Improved and simplified window texture presentation
gdk
2020-01-09
Small optimizations on texture and sampler pool invalidation
gdk
2020-01-09
Correct ordering of compute buffer bind
gdk
2020-01-09
Share texture pool cache between graphics and compute
gdk
2020-01-09
Separate sub-channel state
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Invalidate shaders when they are modified
gdk
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