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path: root/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
AgeCommit message (Collapse)Author
2020-02-02Support configurable point size (#916)gdkchan
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Stategdkchan
2020-01-09Support depth clip mode and disable shader fast math optimization on NVIDIA ↵gdkchan
as a workaround for compiler bugs (?)
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
Support shared color masks (used by Nouveau and maybe the NVIDIA driver). Support draw buffers (also required by OpenGL). Support viewport transform disable (disabled for now as it breaks some games). Fix instanced rendering draw being ignored for multi draw. Fix IADD and IADD3 immediate shader encodings, that was not matching some ops. Implement FFMA32I shader instruction. Implement IMAD shader instruction.
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Add per-source type memory change tracking, simplified state change ↵gdk
tracking, other fixes
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk