| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-07 | Separate GPU engines and make state follow official docs (part 1/2) (#2422) | gdkchan | |
| * Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine | |||
| 2021-06-03 | Fix texture blit off-by-one errors (#2335) | gdkchan | |
| 2020-04-21 | Suppress warnings from fields never used or never assigned (CS0169 and ↵ | Cristallix | |
| CS0649) (#919) * chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo | |||
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.State | gdkchan | |
| 2020-01-09 | Initial work | gdk | |
