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2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-12MapBufferEx: take page size into account (#873)Thog
Fix #744
2020-01-09Fix some spelling mistakesgdkchan
Thanks to LDj3SNuD for spotting these
2020-01-09Address PR feedbackgdkchan
2020-01-09Re-add NVDEC project (not integrated)gdkchan
2020-01-09More code cleanupgdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Shadergdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew ↵gdkchan
that never maps anything on the GPU to work
2020-01-09Add a pass to turn global memory access into storage access, and do all ↵gdk
storage related transformations on IR
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵gdk
the way how global memory is handled
2020-01-09Use a more efficient range list on the buffer managergdk
2020-01-09Flush buffers on copiesgdk
2020-01-09Add per-source type memory change tracking, simplified state change ↵gdk
tracking, other fixes
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk