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Ryujinx.Graphics.Gpu
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Memory
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Author
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-12
MapBufferEx: take page size into account (#873)
Thog
Fix #744
2020-01-09
Fix some spelling mistakes
gdkchan
Thanks to LDj3SNuD for spotting these
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Re-add NVDEC project (not integrated)
gdkchan
2020-01-09
More code cleanup
gdkchan
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Initialize GPU physical memory accessor from KProcess, to allow homebrew ↵
gdkchan
that never maps anything on the GPU to work
2020-01-09
Add a pass to turn global memory access into storage access, and do all ↵
gdk
storage related transformations on IR
2020-01-09
Optimize RangeList by not doing an allocation on every call to the Find methods
gdk
2020-01-09
Improved and simplified window texture presentation
gdk
2020-01-09
Small optimizations on texture and sampler pool invalidation
gdk
2020-01-09
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵
gdk
the way how global memory is handled
2020-01-09
Use a more efficient range list on the buffer manager
gdk
2020-01-09
Flush buffers on copies
gdk
2020-01-09
Add per-source type memory change tracking, simplified state change ↵
gdk
tracking, other fixes
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk
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