| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-03-19 | Improve linear texture compatibility rules (#2099) | riperiperi |
| 2021-03-02 | Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) | riperiperi |
| 2020-11-27 | Prefer truly perfect texture matches over fomat aliased ones (#1754) | riperiperi |
| 2020-11-06 | Do not align sizes for buffer texture targets. (#1671) | riperiperi |
| 2020-11-05 | Separate zeta from color formats (#1647) | gdkchan |
| 2020-11-01 | Support 3D BC4 and BC5 compressed textures (#1655) | gdkchan |
| 2020-09-11 | Allow swizzles to match with "undefined" components (#1538) | riperiperi |
| 2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
| 2020-09-01 | Fix regression on texture compatibility match checks (#1521) | gdkchan |
| 2020-08-31 | Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (... | sharmander |
| 2020-01-09 | Fix missing S8 format on texture compatibility check | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Image | gdkchan |
| 2020-01-09 | Initial work | gdk |
