| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-09-19 | Fast path for Inline2Memory buffer write that skips write tracking (#2624) | riperiperi |
| 2021-09-11 | Lift textures in the AutoDeleteCache for all modifications. (#2615) | riperiperi |
| 2021-08-29 | Avoid deleting textures when their data does not overlap. (#2601) | riperiperi |
| 2021-08-20 | Remove pool cache entries for incompatible overlapping textures (#2568) | riperiperi |
| 2021-08-11 | Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) | riperiperi |
| 2021-07-14 | Ensure that DMA copy target textures are kept alive or flushed (#2478) | gdkchan |
| 2021-07-11 | Separate GPU engines (part 2/2) (#2440) | gdkchan |
| 2021-07-07 | Separate GPU engines and make state follow official docs (part 1/2) (#2422) | gdkchan |
| 2021-06-29 | Initial support for separate GPU address spaces (#2394) | gdkchan |
| 2021-06-24 | Initial support for GPU channels (#2372) | gdkchan |
