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path: root/Ryujinx.Graphics.Gpu/Engine/Types
AgeCommit message (Collapse)Author
2023-04-27Move solution and projects to srcTSR Berry
2022-08-11Fix blend with RGBX color formats (#3553)gdkchan
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)gdkchan
2021-07-11Separate GPU engines (part 2/2) (#2440)gdkchan
* 3D engine now uses DeviceState too, plus new state modification tracking * Remove old methods code * Remove GpuState and friends * Optimize DeviceState, force inline some functions * This change was not supposed to go in * Proper channel initialization * Optimize state read/write methods even more * Fix debug build * Do not dirty state if the write is redundant * The YControl register should dirty either the viewport or front face state too, to update the host origin * Avoid redundant vertex buffer updates * Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace * Comments and nits * Fix rebase * PR feedback * Move changed = false to improve codegen * PR feedback * Carry RyuJIT a bit more