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path: root/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs
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2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
Support shared color masks (used by Nouveau and maybe the NVIDIA driver). Support draw buffers (also required by OpenGL). Support viewport transform disable (disabled for now as it breaks some games). Fix instanced rendering draw being ignored for multi draw. Fix IADD and IADD3 immediate shader encodings, that was not matching some ops. Implement FFMA32I shader instruction. Implement IMAD shader instruction.
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Separate sub-channel stategdk
2020-01-09Add per-source type memory change tracking, simplified state change ↵gdk
tracking, other fixes
2020-01-09Initial workgdk