index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Ryujinx.Graphics.Gpu
/
Engine
/
MethodCopyTexture.cs
Age
Commit message (
Expand
)
Author
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-06-03
Fix texture blit off-by-one errors (#2335)
gdkchan
2021-05-22
Use a different method for out of bounds blit (#2302)
gdkchan
2020-11-20
Allow copy destination to have a different scale from source (#1711)
riperiperi
2020-11-16
Propagate zeta format properly (#1716)
gdkchan
2020-11-09
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
riperiperi
2020-11-05
Separate zeta from color formats (#1647)
gdkchan
2020-08-31
Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (...
sharmander
2020-08-14
Add missing depth-color conversions in CopyTexture (#1474)
mageven
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-02-07
Only enumerate cached textures that are modified when flushing. (#918)
riperiperi
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
gdkchan
2020-01-09
Separate sub-channel state
gdk
2020-01-09
Add per-source type memory change tracking, simplified state change tracking,...
gdk
2020-01-09
Initial work
gdk