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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Gpu
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GPFifo
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Author
2023-04-27
Move solution and projects to src
TSR Berry
2022-12-29
Vulkan: Don't flush commands when creating most sync (#4087)
riperiperi
2022-11-24
GPU: Access non-prefetch command buffers directly (#3882)
riperiperi
2022-07-31
Vulkan backend (#2518)
gdkchan
2022-01-27
Add timestamp to 16-byte/4-word semaphore releases. (#3049)
riperiperi
2022-01-09
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
riperiperi
2021-08-26
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...
mpnico
2021-07-12
Implement a fast path for I2M transfers (#2467)
gdkchan
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
2021-07-07
Flush UBO updates more frequently (#2407)
gdkchan
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-06-09
Do not clear gpu subchannel state on BindChannel (#2348)
Mary
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2020-12-17
Interrupt GPU command processing when a frame's fence is reached. (#1741)
riperiperi
2020-11-06
Only report that GPU commands are available when the queue is not empty. (#1656)
riperiperi
2020-08-06
Silence several build warnings (#1428)
gdkchan
2020-08-03
Implement a Macro JIT (#1445)
gdkchan
2020-07-25
Remove GPU MemoryAccessor (#1423)
gdkchan
2020-07-23
New GPFifo and fast guest constant buffer updates (#1400)
gdkchan