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* Make all structs readonly when applicable. It should reduce amount of needless defensive copies
* Make structs with trivial boilerplate equality code record structs
* Remove unnecessary readonly modifiers from TextureCreateInfo
* Make BitMap structs readonly too
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(#1634)
* Fix transform feedback errors caused by host pause/resume
* Fix TFB being used as something else issue with copies
* This is supposed to be StreamCopy
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* Spanify Graphics Abstraction Layer
* Be explicit about BufferHandle size
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