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Ryujinx.Cpu
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MemoryManager.cs
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Author
2022-05-31
Refactor CPU interface to allow the implementation of other CPU emulators (#3...
gdkchan
2022-05-02
Support memory aliasing (#2954)
gdkchan
2021-09-29
Replace CacheResourceWrite with more general "precise" write (#2684)
riperiperi
2021-08-29
Handle indirect draw counts with non-zero draw starts properly (#2593)
gdkchan
2021-07-19
Return mapped buffer pointer directly for flush, WriteableRegion for textures...
riperiperi
2021-06-24
Inherit buffer tracking handles rather than recreating on resize (#2330)
riperiperi
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-03-06
Remove unused physical region tracking (#2085)
riperiperi
2021-03-06
Improve handling for unmapped GPU resources (#2083)
riperiperi
2021-03-01
Fix regression in SignalMemoryTracking (#2073)
Caian Benedicto
2021-02-28
Fix virtual address overflow near ulong limit (#2044)
Caian Benedicto
2021-02-17
Fix memory tracking performance regression (#2026)
gdkchan
2021-02-16
Validate CPU virtual addresses on access (#1987)
gdkchan
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2021-01-17
Support for resources on non-contiguous GPU memory regions (#1905)
gdkchan
2020-12-16
Clear JIT cache on exit (#1518)
gdkchan
2020-12-02
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...
gdkchan
2020-11-10
Do not report unmapped pages as dirty (#1672)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-07-30
Implement inline memory load/store exclusive and ordered (#1413)
gdkchan
2020-07-30
Print guest stack trace on invalid memory access (#1407)
gdkchan
2020-07-12
New NVDEC and VIC implementation (#1384)
gdkchan
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan