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path: root/Ryujinx.Common/Logging/Targets/ConsoleLogTarget.cs
AgeCommit message (Collapse)Author
2023-04-27Move solution and projects to srcTSR Berry
2022-08-18Removed unused usings. (#3593)Nicholas Rodine
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
2022-02-17Added trace log level (#3096)mlgatto
* added trace log level * use trace log level instead of debug ( #1547) * alignment #1547 * moved trace logs toggle at the bottom #1547 * bumped config file version #3096 * added migration step #3096 * setting moved to the dev section #1547 * performance warning displayed when trace is enabled #1547
2020-08-04Improved Logger (#1292)mageven
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
2019-12-21Rewrite the configuration system (#831)Thog
The configuration system was quite fragile and too dependent on everything, this fix #812 . The changes: The file configuration is now entirely independent from the internal configuration state. The file configuration is versioned (current version is 1). Every configuration elements are now reactive properties that the emulator can register on to handle initialization and configuration changes. The configuration system is now in Ryujinx.Common to be accessible on every projects. Discord integration is now independent from the UI and can be reloaded. The primary controller is now configurable at runtime (NOTE: the UI currently doesn't have any options to configure real controller). The logger is entirely reloadable. You can now hotplug your controller when the emulator is running. The logger now takes name for every LogTarget to make them removable at runtime. The logger now always add the default "console" target to avoid loosing early init logs. The configuration system now generates a default file configuration if it's missing or too new. General system stability improvements to enhance the user's experience
2019-02-11Logger and Configuration Refactoring (#573)jduncanator
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file