| Age | Commit message (Collapse) | Author |
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* Add network adapter dropdown from LDN build
* Ava: Add NetworkInterfaces to SettingsNetworkTab
* Add headless network interface option
* Add network interface dropdown to Avalonia
* Fix handling network interfaces without a gateway address
* gtk: Actually save selected network interface to config
* Increment config version
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* Copy desktop.ini to update directory if it exists in HomeDir
* EnumerateFilesToDelete() exclude files with "Hidden" and "System" attributes
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* ava: Remove unused doWhileDeferred parameters
* ava: Minimally improve swkbd dialog
It's currently impossible to get the dialog to redirect focus to the InputBox.
* ava: Fix nca extraction dialog never closing
Also contains some minor cleanup
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* Added HiddenFileTypes to config state, and check to file enumeration
* Added hiddenfiletypes checkboxes to the UI
* Added Ava version of HiddenFileTypes
* Inverted Hide to Show with file types, minor formatting
* all variables with a reference to 'hidden' is now 'shown'
* one more variable name changed
* review feedback
* added FileTypes extension methof to get the correlating config value
* moved extension method to new folder and file in Ryujinx.Ui.Common
* added default case for ToggleFileType
* changed exception type to OutOfRangeException
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* hle: Deal with empty titleNames in some languages
* gui: Fix displaying the wrong title name
* Remove unnecessary bounds check
* Fix a NRE when getting the version string
* Restore empty string logic
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* Use source generated json serializers in order to improve code trimming
* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing
* Use separate model for LogEventArgs serialization
* Make dynamic object formatter static. Fix string builder pooling.
* Do not inherit json version of LogEventArgs from EventArgs
* Fix extra space in object formatting
* Write log json directly to stream instead of using buffer writer
* Rebase fixes
* Rebase fixes
* Rebase fixes
* Enforce block-scoped namespaces in the solution. Convert style for existing code
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Rebase indent fix
* Fix indent
* Delete unnecessary json properties
* Rebase fix
* Remove overridden json property names as they are handled in the options
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Use default json options in github api calls
* Indentation and spacing fixes
* Fix json serialization
* Fix missing JsonConverter for config enums
* Add double \n\n after the whole string, not inside join
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Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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* HLE: Refactoring of ApplicationLoader
* Fix SDL2 Headless
* Addresses gdkchan feedback
* Fixes LoadUnpackedNca RomFS loading
* remove useless casting
* Cleanup and fixe empty application name
* Remove ProcessInfo
* Fixes typo
* ActiveProcess to ActiveApplication
* Update check
* Clean using.
* Use the correct filepath when loading Homebrew.npdm
* Fix NRE in ProcessResult if MetaLoader is null
* Add more checks for valid processId & return success
* Add missing logging statement for npdm error
* Return result for LoadKip()
* Move error logging out of PFS load extension method
This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.
* Fix GUIs not checking load results
* Fix style and formatting issues
* Fix formatting and wording
* gtk: Refactor LoadApplication()
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Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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trimming (#4094)" (#4576)
This reverts commit 4ce4299ca2a6b11332f2341c69f40efd7205282f.
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* Use source generated json serializers in order to improve code trimming
* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing
* Use separate model for LogEventArgs serialization
* Make dynamic object formatter static. Fix string builder pooling.
* Do not inherit json version of LogEventArgs from EventArgs
* Fix extra space in object formatting
* Write log json directly to stream instead of using buffer writer
* Rebase fixes
* Rebase fixes
* Rebase fixes
* Enforce block-scoped namespaces in the solution. Convert style for existing code
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Rebase indent fix
* Fix indent
* Delete unnecessary json properties
* Rebase fix
* Remove overridden json property names as they are handled in the options
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Use default json options in github api calls
* Indentation and spacing fixes
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Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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* Start refactor
* Move around functions
* It builds
* Menu opens
* Buttons
* Fix overlapping text
* SaveAndClose and Close buttons
* Remove button
* Layout
* It’s a little funky but it works
* Enable all/disable all buttons
* Fix UpdateCount desyncs
* Search bar
* Search by title id
* Fix fuck ups
* Fix selection mode
* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Fix search bar
* Log corrupted DLC json
* Fix LibHac changes
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Co-authored-by: Ac_K <Acoustik666@gmail.com>
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* .
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* wildcard(*) needs to be outside of quotes(") for cp to work
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Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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* use Array.Empty() where instead of allocating new zero-length arrays
* structure for loops in a way that the JIT will elide array/Span bounds checking
* avoiding function calls in for loop condition tests
* avoid LINQ in a hot path
* conform with code style
* fix mistake in GetNextWaitingObject()
* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue
* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
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* Update LibHac to 0.18.0
* Change instance of AsBytes(CreateReadOnlySpan(...)) to AsReadOnlyByteSpan(...)
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* Add Post Processing Effects
* fix events and shader issues
* fix gtk upscale slider value
* fix bgra games
* don't swap swizzle if already swapped
* restore opengl texture state after effects run
* addressed review
* use single pipeline for smaa and fsr
* call finish on all pipelines
* addressed review
* attempt fix file case
* attempt fixing file case
* fix filter level tick frequency
* adjust filter slider margins
* replace fxaa shaders with original shader
* addressed review
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This is a very basic updater but should be enough for now.
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Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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extracting files (#4315)
* ava: Refactor Updater.cs
Fix typos
Remove unused usings
Rename variables to follow naming scheme
* ava: Set file permissions when extracting update files
* gtk: Apply the same refactor to Updater.cs
* updater: Replace assert with if statement
* updater: Remove await usings again
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* `NativeMacOS` Helper Class
* Corrections
* Make CFString IDisposable
* Fix `openURL:`
* `dealloc` metal layer
* Remove releases
* Use NSString
* Update Ryujinx.Ui.Common/Helper/NativeMacOS.cs
Co-authored-by: merry <git@mary.rs>
* Programatically select updates in Finder
* Address feedback
* Feedback
* Ptr
* Fix whoopsie
* Ack suggestions
* Update Ryujinx.Ava/UI/Renderer/EmbeddedWindow.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* GDK Suggestions
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Co-authored-by: merry <git@mary.rs>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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* Initial Apple Hypervisor based CPU emulation implementation
* Add UseHypervisor Setting
* Add basic MacOS support to Avalonia
* Fix initialization
* Fix GTK build
* Fix/silence warnings
* Change exceptions to asserts on HvAddressSpaceRange
* Replace DllImport with LibraryImport
* Fix LibraryImport
* Remove unneeded usings
* Revert outdated change
* Set DiskCacheLoadState when using hypervisor too
* Fix HvExecutionContext PC value
* Address PR feedback
* Use existing entitlements.xml file on distribution folder
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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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* Add FileAssociationHelper.cs
* Add register file types option to gtk
* Add register file types option to avalonia
* Add Windows support to FileAssociationHelper.cs
* linux: Add uninstall support for file types
* Ignore .glade~ backup files
* Rename Register/Unregister methods
* gtk: Add manage file types submenu
* ava: Add manage file types submenu
* windows: Add uninstall support for file types
* Don't invert uninstall condition (formatting change)
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Add IsTypesRegisteredWindows & Fix Windows install function
* Add AreMimeTypesRegisteredLinux()
* Fix wrong indention
Co-authored-by: AcK77 <acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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* Ava UI: Various Fixes
* use WriteAllBytes
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* Ava UI: Add Notifications and Cleanup
* Revert notifications on ErrorDialog
* remove unused code from game list views
* Fix cast
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* Ava UI: Fix `string.Format` issues in Locale
* LoacLanguage everytime now
* Apply suggestions from code review
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* fix UpdateAndGetDynamicValue
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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* Ava UI: Add Control+Cmd+F HotKey for Mac OS
* fix aligned
* Remove comment from code
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* ava: Fixes and cleanup Updater
* _updateSuccessful
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(#3933)
* Optimize string memory usage. Use ReadOnlySpan<char> and StringBuilder where possible.
* Fix copypaste error
* Code generator review fixes
* Use if statement instead of switch
* Code style fixes
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Another code style fix
* Styling fix
Co-authored-by: Mary-nyan <thog@protonmail.com>
* Styling fix
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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* ava: Fix Linux Vulkan renderer staying transparent
* ava: Minor Renderer cleanup
* Don't supress potential NRE warning
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
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* Ava UI: `Renderer` refactoring
* Fix Vulkan CreateSurface
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* Start Refactor
* Dialogue opens
* Changes
* Switch to ListBox
* Fix bugs and stuff
* Fix spacing
* Implement OpenLocation
* Change icon
* Color
* Color
* Remove background
* Make no update the same height
* Fix height and smooth scroll
* Height
* Fix update selection
* Make window smaller
* Add back remove all button
* Make selection more obvious
* Hide selection bar on SaveManager
* Fix autoscroll
* Fix no update not staying selected
* Better file opener
* Fix
* Revert that
* Update Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Log warning
* Update Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
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* Ava: Fixes "Hide Cursor on Idle" for Windows
* Add check in MouseDriver and reduce the time of idling
* Fix linux error
* Change idle time everywhere for consistencies
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* Fix saves disappearing
* Better size formatter
* Move TextBox alignment fix to Styles
* Fix bug
* Left align
* Add border
* Update Ryujinx.Ava/UI/Models/SaveModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Models/SaveModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Models/SaveModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Whitespace
Co-authored-by: Ac_K <Acoustik666@gmail.com>
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* Visual adjustments
* Match border to rest of app
* Fix overlapping controls
* Fix
* Fix
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* Ava: Move Ava logging to Logger.Debug
Since #4231 we currently redirect Avalonia logs to our Logger, which is pretty nice. But since it uses our Logging level too, it now leads to a massive flood in our Log files.
To avoid that, I've included all `AvaLogLevel` to the log message, and make all Ava Logs using `Logger.Debug`.
* Logs errors to Error and other to Debug
* missing level
* keep var
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* Fix redundancies
* Add back elses
* Loading Screen fixes
* Redesign User Profile Manager
- Backported long selection bar in Grid/List view not working
- Backported UserSelector is jank
* Fix SelectionIndicator
* Fix DataType
* Fix SaveManager bug
* Remove debug log
* Load saves on UIThread
* Reduce UI thread blocking
* Fix locale keys
* Use block namespaces
* Fix close button width
* Make UserProfile ordering consistent
* Alphabetical order
* Adjust layout, remove green circle for blue selector
* Fix some inconsistencies
* Fix no inital selected profile
* Adjust appearance of edit button
* Adjust SaveManager
* Remove redundant warning dialog
* Make firmware avatar selector clearer
* View redesign again :hero_depressed:
* Consistency adjustments
* Adjust margins
* Make `UserProfileImageSelector` consistent
* Make `UserFirmwareAvatarSelector` consistent
* Fix long grid view selector
* Switch case
* Remove long selection bar
Handled in #4178
* Consistency
* Started dialog titles
* Fixes
* Remaining titles
* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml
Co-authored-by: Mary-nyan <thog@protonmail.com>
* Fix build
* Hide UserRecoverer if no LostProfiles are found
* UserEditor Avatar Placeholder
* Watermark + locale adjustment
* Border radius
* Remove unnecessary styles
* Fix firmware avatar image order
* Cleanup `ColorPickerButton`
* Make `UserId` copy/paste able
* Make `FirmwareAvatarSelector` 6 images wide
* Make selection bar better
* Unsaved changes dialogue
* Fix indentation
* Remove extra check
* Address suggestions
* Reorganise
- Remove unused views
- Rename views to match convention
- Fix weird namespacing
* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* UserRecovererView empty placeholder
* Update Ryujinx.Ava/UI/Views/User/UserSelectorView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserRecovererView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Models/UserProfile.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Remove AddModel
* Update Ryujinx.Ava/Assets/Locales/en_US.json
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Fix bug
Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
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Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
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