aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs
AgeCommit message (Collapse)Author
2023-04-27Move solution and projects to srcTSR Berry
2022-12-06amadeus: Add missing compressor effect from REV11 (#4010)Mary-nyan
* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
2022-07-25misc: Reformat Ryujinx.Audio with dotnet-format (#3485)Mary-nyan
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
2022-07-08misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)Mary
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
2022-04-06amadeus: Update to REV11 (#3230)Mary
This should implement all ABI changes from REV11 on 14.0.0 As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now. The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).