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* .NET Core 3.0 is here!
* Remove IMemoryManager.cs and its references.
* Add T Math/F.FusedMultiplyAdd(T, T, T). Nits.
* Nit.
* Update appveyor.yml
* Revert "Resolve Visual Studio build issues"
This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b.
* Update SvcTable.cs
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* Fix typos
* Remove unneeded using statements
* Enforce var style more
* Remove redundant qualifiers
* Fix some indentation
* Disable naming warnings on files with external enum names
* Fix build
* Mass find & replace for comments with no spacing
* Standardize todo capitalization and for/if spacing
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* Refactoring and optimization on CPU translation
* Remove now unused property
* Rename ilBlock -> block (local)
* Change equality comparison on RegisterMask for consistency
Co-Authored-By: gdkchan <gab.dark.100@gmail.com>
* Add back the aggressive inlining attribute to the Synchronize method
* Implement IEquatable on the Register struct
* Fix identation
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* Add v4, v5, v30, v31 required for Tbl_V Tests.
* Add Tests for Tbl_V.
* Add Tbl_V Sse opt..
* Nit.
* Small opt. on comparison constant vector.
* Nit.
* Add EmitLd/Stvectmp2/3.
* Nit.
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(#614)
* Update CountLeadingZeros().
* Remove obsolete Tests.
* Follow-up.
* Follow-up.
* Follow-up.
* Add Mla_V, Mls_V & Mul_V Tests.
* Update PackageReferences.
* Remove EmitLd/Stvectmp2().
* Remove Dup. Nits.
* Remove EmitLd/Stvectmp2() & Dup; nits.
* Remove Tmp stuff & Dup; rework Fcvtz() as Fcvtn().
* Remove Tmp stuff, EmitLd/Stvectmp2() & Dup. Nits.
* Add (R)shrn_V Sse opt.; add "Part" & "Shift" opt..
Remove Tmp stuff; remove Dup.
Nits.
* Add Mla/Mls/Mul_V Sse opt.. Add "Part" opt..
Remove EmitLd/Stvectmp2(), remove Dup.
Nits.
* Nits.
* Nits.
* Nit.
* Add "Part" opt.. Nit.
* Nit.
* Nit.
* Add Cmhi_V & Cmhs_V Sse opt..
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* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0
* Refactoring
* Add a config entry to enable or disable the reg load/store opt.
* Remove unnecessary register state stores for calls when the callee is know
* Rename IoType to VarType
* Enable tier 0 while fixing some perf issues related to tier 0
* Small tweak -- Compile before adding to the cache, to avoid lags
* Add required config entry
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* Implement faster address translation and write tracking on the MMU
* Rename MemoryAlloc to MemoryManagement, and other nits
* Support multi-level page tables
* Fix typo
* Reword comment a bit
* Support scalar vector loads/stores on the memory fast path, and minor fixes
* Add missing cast
* Alignment
* Fix VirtualFree function signature
* Change MemoryProtection enum to uint aswell for consistency
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* Implement ARM exclusive load/store with compare exchange insts, and enable multicore by default
* Fix comment typo
* Support Linux and OSX on MemoryAlloc and CompareExchange128, some cleanup
* Use intel syntax on assembly code
* Adjust identation
* Add CPUID check and fix exclusive reservation granule size
* Update schema multicore scheduling default value
* Make the cpu id check code lower case aswell
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* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works
* Port t0opt changes and other cleanups
* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks
* Fix typo
* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available
* Remove debug print
* Remove direct argument passing optimization, and enable tail calls for BR instructions
* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code
* Remove unused property
* Rename argument on ArmSubroutine delegate
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* Implement ARM32 memory instructions: LDM, LDR, LDRB, LDRD, LDRH, LDRSB, LDRSH, STM, STR, STRB, STRD, STRH (immediate and register + immediate variants), implement CMP (immediate and register shifted by immediate variants)
* Rename some opcode classes and flag masks for consistency
* Fix a few suboptimal ARM32 codegen issues, only loads should be considered on decoder when checking if Rt == PC, and only NZCV flags should be considered for comparison optimizations
* Take into account Rt2 for LDRD instructions aswell when checking if the instruction changes PC
* Re-align arm32 instructions on the opcode table
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* Remove ARM32 interpreter and add ARM32 support on the translator
* Nits.
* Rename Cond -> Condition
* Align code again
* Rename Data to Alu
* Enable ARM32 support and handle undefined instructions
* Use the IsThumb method to check if its a thumb opcode
* Remove another 32-bits check
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* Fix and simplify TranslatorCache
* Fix some assignment alignments, remove some unused usings
* Changes to ILEmitter, separate it from ILEmitterCtx
* Rename ILEmitter to ILMethodBuilder
* Rename LdrLit and *_Fix opcodes
* Revert TranslatorCache impl to the more performant one, fix a few issues with it
* Allow EmitOpCode to be called even after everything has been emitted
* Make Emit and AdvanceOpCode private, simplify it a bit now that it starts emiting from the entry point
* Remove unneeded temp use
* Add missing exit call on TestExclusive
* Use better hash
* Implement the == and != operators
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* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
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