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path: root/ChocolArm64/Translation/AILEmitterCtx.cs
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2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
2018-10-25Add Sse Opt. for S/Uaddl_V, S/Uhadd_V, S/Uhsub_V, S/Umlal_V, S/Umlsl_V, ↵LDj3SNuD
S/Urhadd_V, S/Usubl_V Inst.; and for S/Urshr_V, S/Ursra_V Inst.. (#480) * Update AILEmitterCtx.cs * Update AInstEmitSimdArithmetic.cs * Update AInstEmitSimdShift.cs
2018-09-19Remove cold methods from the CPU cache (#224)gdkchan
* Remove unused tracing functionality from the CPU * GetNsoExecutable -> GetExecutable * Unsigned comparison * Re-add cpu tracing * Config change * Remove cold methods from the translation cache on the cpu * Replace lock with try lock, pass new ATranslatorCache instead of ATranslator * Rebase fixups
2018-09-19Fix performance regression caused by the new scheduler changes (#422)gdkchan
* Call interrupt less often, remove some leftovers from the old scheduler code * Remove unneeded attribute
2018-08-16Code style fixes and nits on the HLE project (#355)gdkchan
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
2018-07-03Remove broken adds/cmn with condition check optimization (#218)gdkchan
2018-04-22Stub a few services, add support for generating call stacks on the CPUgdkchan
2018-04-11[CPU] Speed up translation a little bitgdkchan
2018-03-30Fix 32-bits extended register instructions with 64-bits extensionsgdkchan
2018-03-04Improve CPU initial translation speeds (#50)gdkchan
* Add background translation to the CPU * Do not use a separate thread for translation, implement 2 tiers translation * Remove unnecessary usings * Lower MinCallCountForReJit * Remove unused variable
2018-02-25Added initial support for function names from symbol table on the cpu with ↵gdkchan
tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
2018-02-24Fix cpu issue with cmp optimization, add HINT and FRINTX (scalar) ↵gdkchan
instructions, fix for NvFlinger sometimes missing free buffers
2018-02-20Split main project into core,graphics and chocolarm4 subproject (#29)emmauss