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path: root/ChocolArm64/Memory/AMemoryHelper.cs
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2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
2018-08-15More flexible memory manager (#307)gdkchan
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
2018-06-09Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ↵gdkchan
fix regression on address range checking
2018-06-08ReadBytes function in AMemory, with cleaner range check. (#136)riperiperi
2018-03-15Improvements to audout (#58)gdkchan
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
2018-02-20Split main project into core,graphics and chocolarm4 subproject (#29)emmauss