| Age | Commit message (Collapse) | Author |
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* Update AInstEmitSimdArithmetic.cs
* Update ASoftFallback.cs
* Update ASoftFallback.cs
* Update ASoftFallback.cs
* Update AInstEmitSimdArithmetic.cs
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Improve CountSetBits8() algorithm. (#212)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdLogical.cs
* Update AVectorHelper.cs
* Update ASoftFallback.cs
* Update Instructions.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
* Improve CountSetBits8() algorithm.
* Improve CountSetBits8() algorithm.
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* Call OpenGL functions directly, remove the pfifo thread, some refactoring
* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)
* Organized the Gpu folder a bit more, renamed a few things, address PR feedback
* Make PerformanceStatistics thread safe
* Remove unused constant
* Use unlimited update rate for better pref
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* Faster soft implementation of smulh and umulh
* smulh: Fixed mul with 0 acting like it had a negative result.
* Use compliment for negative smulh result.
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* Initial intrinsics support
* Update tests to work with the new Vector128 type and intrinsics
* Drop SSE4.1 requirement
* Fix copy-paste mistake
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Bit_V, Bsl_V, Cls_V, Clz_V, Orn_V, Orr_V. (#104)
* Update AOpCodeTable.cs
* Update AInstEmitSimdLogical.cs
* Update AInstEmitSimdArithmetic.cs
* Update ASoftFallback.cs
* Update AInstEmitAlu.cs
* Update Pseudocode.cs
* Update Instructions.cs
* Update CpuTestSimdReg.cs
* Update CpuTestSimd.cs
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* Update AInstEmitAlu.cs
* Update ASoftFallback.cs
* Update AOpCodeTable.cs
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instructions, fix for NvFlinger sometimes missing free buffers
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